I made a lots of lowpoly 3d-models for a game, mostly around 2003-2005 in a home made engine, on which I also was a programmer.
I haven’t modeled that much since myself, but did a lot of material for my students while teaching 3d-modeling & animation, including some models for show casing.
Although I did a small model at "craft days" at King last year to learn som blender, and did a small rabbit with the same style and polycount as the other animals in Petopia.